Every example is built from the same blocks. Open one, run it, change anything.
Every 10 SOL of volume creates a unique AI character that picks an asset and joins the world.
Open in builder →Creator fees top up a tally inside the program. Once it is high enough, an explorer agent researches something strange and saves what it finds.
Open in builder →Fees build up a shopping tally. When it reaches 0.5 SOL, a shopper character picks something for the coin's shelf. The shelf is show-and-tell; no real purchase happens.
Open in builder →Volume opens a bounty. Each submission is reviewed by AI; good ones are approved and rewarded, the rest rejected. The reward is pretend in the builder and a real payment on a launched coin.
Open in builder →Every time creator fees arrive, spend half of them buying the coin back, then burn what was bought. Pretend in the builder; on a launched coin its own vault does it, inside its limits.
Open in builder →Every 25 SOL of volume, one random holder wins an airdrop and the top 5 holders share a bonus. Pretend in the builder; real on a launched coin, and never more than its fees allow.
Open in builder →